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NormalFlatness - Changes the intensity of the normal map.MetallicCorrection - Changes the intensity of the metallic map.Show your pride in British Columbia’s natural beauty with a park-themed licence plate and support our provincial parks and protected areas. RoughnessCorrection - Changes the intensity of the roughness map. Customize your licence plate with your nickname, favourite hobby, wildest passion practically any unique message that’s fit to print.Emissive atenuance - Factor that divides the intensity stated in BP_Lights to obtain proper emissive values.EmissiveColor - Tint to be applied based on the white area on the ORME Emissive mask texture.Emissive Texture - Enable the usage of an Emissive texture.Change Color - Enable color changes on the white area on the Diffuse Alpha texture.Color - Tint to be applied based on the white area on the Diffuse Alpha texture.Opacity - Enable color changes on the white area on the Diffuse Alpha texture.However, there is some customization available for the two main shaders that buildings use. Similarly to car materials, a building material can be greatly changed if desired, but it is only recommended if the user has some expertise with Unreal Engine. RGB - Color information for the emissive elements in the texture.Normal - Contains the normal map of the material.Įmissive - If applicable, this texture is used to set the emissive base colors of the texture. This mask allows to change the emissive color and intensity of the portions in white. Emissive mask - Contained in the Alpha channel.Metallic map - Contained in the B channel.Roughness - Contained in the G channel.Ambient occlusion - Contained in the R channel.ORME - Maps different properties of the material using specific channels. This is useful to create some variations from the same material. Alpha - This channel defines a mask that allows to modify the color of the portions in white.Diffuse - Contains the basic painting of the material.The materials applied to buildings are made of four basic textures that are combined to determine the basic properties of the material. Visualization of the Surface coating applied to a material. Customizing maps: Weather and landscape.Customizing maps: Traffic lights and signs.